burning wheel :: sjarvis.com

Steven Jarvis

professional dilettante

Tag Archive for tag: burning wheel

30 Days of The Burning Wheel: once again into the breach…

Posted on 31 May 2006 · tagged , · 0 comments

Some “issues” sorta interrupted my 30 Days of Burning Wheel series I started way back in February.
But, I’ve been playing pretty regularly then (if not blogging), and I’ve got some things I’d like to write about. I hope to have one up later tonight and maybe another in a day or two with at [...]

30 Days of The Burning Wheel: It’s the Beliefs, Stupid! (with apologies to James Carville)

Posted on 4 Feb 2006 · tagged , · 4 comments

So, a week ago Friday we finally got to have our character burning session. After a sluggish start, we finally got a world and some characters burned up — more or less. It was an odd session, and I learned a lot about starting a BW game from it.
From the outset, I wanted to put [...]

30 Days of The Burning Wheel: pre character burning

Posted on 22 Jan 2006 · tagged , · comments off

After two weekends of a kickass Riddle of Steel game, the Burning Wheel game I’m GMing will kick off next Friday (2006.01.27) with a character burning session. We talked a tiny bit after last week’s great TRoS session, and the only things that were discussed were:

One player expressed a desire to play it “stock” (elves, [...]

a brief intermission

Posted on 16 Jan 2006 · tagged , , , · comments off

My wife and two-year-old son were carjacked today. They weren’t harmed, just terrorized. The police caught the guy, but we still don’t know exactly what happened and may not for a while. It could have been MUCH MUCH worse. Everyone’s okay, though.
So, needless to say, I’ve got other priorities right this second other than blogging. [...]

30 Days of The Burning Wheel: characters vs. players

Posted on 10 Jan 2006 · tagged , · comments off

Historically, in discussing roleplaying games, we tend to talk in depth about our characters and not so much about the players. There’s a certain roleplaying creative agenda that emphasizes in-character roleplaying as the be-all and end-all of a great roleplayer or a great roleplaying session. The legendary: “we played for twelve hours and NEVER ONCE [...]

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