Tag Archive for tag: 101_Days_of_DnD
Tag Archive for tag: 101_Days_of_DnD
There’s a great thread on The Forge right now about setting stakes for conflicts in RPGs. Getting a good handle on setting stakes for conflicts in roleplaying can help any group get the conflict and excitement levels of their games cranked up a few notches so that things really sing. D&D players (and I lump [...]
I am unabashed in my enthusiasm for the Eberron campaign setting for D&D. I think it’s the best thing to hit D&D in a long time. In addition to the seven or eight sourcebooks for the setting, Wizards puts a lot of interesting stuff on their website for Eberron, too.
I use the following sources for [...]
I’ve got this weekend off from my game — hmm, that sorta makes it sounds like work, doesn’t it? It’s not — so I’m doing some reading on the web and in print on general campaign management sorts of things, strategizing for the next month or so of sessions. I’m moving from the opening game [...]
Administrivia: VERY busy this week with work projects, freelance projects, and planning a trip to KC this weekend to get the MINI serviced and do some Christmas shopping, so I’m going to hammer out a few short posts for “101 Days…”, though I’ve got a couple of longer posts percolating around the ol’ noggin. I [...]
Miniatures are one of the iconic accoutrements of RPGs. First, the “funny” dice, then maybe lots of books, then minis. Minis may be #2 and books #3. Not sure, nor does it matter. Minis are iconic, which is weird, because I’ve been playing off and on for twenty-something years, but I’ve only started using minis [...]