Posts from August 2006

What tha…?

Posted on 18 Aug 2006 · tagged , · 0 comments

So, I spend four of the best gaming days of my life at GenCon last week sorta immersing myself in the world of indie games and all this really powerful creativity from the game designers at the Forge booth. I bought a bunch of games, played some badass game sessions (including the supa-bad session of Burning Wheel), and really got inspired to play all these cool games and even put my money (and time) where my mouth has been all these years and WRITE a game.

All good, right? Right. So what did spend way too much of my time thinking about today? Starting a group to play some beer’n'pretzels dungeon crawling using Castles & Crusades (or AD&D) to run a bunch of those Goodman Games Dungeon Crawl Classics.

Crazy, huh?

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RPG

Posted on 16 Aug 2006 · tagged · 0 comments

So, GenCon was a pretty momentous event. I’m just now starting to recover physically, and I may never recover mentally… which is a good thing. So, a few snippets of things that will eventually get fleshed out into full posts (or series of posts).

  1. Tim (no link) and I are finally inspired to get with it on our game design. We’ve talked about it on and off for a couple of years. Now we’re going to do it. Hanging out at the Forge booth and with a bunch of indie game designers gave us the kick in the pants we needed. We’ve both been involved in creative endeavors over the years (I’m a published writing in several fields and we’ve both recorded and released music). And though we’ve both roleplayed for over 20 years each, this will be our first true game design. Watch this space for more details soon.
  2. Everywhere I looked at GenCon, I saw pretty much the same-old, same-old. Tons of card and miniature games (99.9999997% of which don’t interest me in the slightest — except for MechaTon!) and roleplaying games that just rehash the last 30 years worth of RPGs. Except for the Forge booth. It was definitely the booth with the most energy, with its constant demos and enthusastic designers and supporters ready to talk up the awesome games or demo one (their own or another’s). It was inspirational (see #1 above).

Okay, maybe just those two things. And they’re mostly one thing, I guess. Oh, well…

GenCon ‘06 ROCKED!

Posted on 15 Aug 2006 · tagged , , · comments off

I’ll have a more extensive post (or series of posts) coming in the next few days as I assimilate what happened to my brain at GenCon, but suffice it to say for now that GenCon was mentally and physically exhausting and one of the best times I’ve had a in a long time. Period.

There are photos from GenCon taken by Dro and Tim from a couple of the games I was in (Burning Wheel and Burning Empires). The Burning Wheel game was one of the highlights of my RPGing career. The Burning Wheel guys (Luke, Thor, Dro) were super-nice and really made us feel welcome at GenCon, going out of their way to include us in stuff. Thanks, guys!