30 Days of The Burning Wheel: pre character burning

After two weekends of a kickass Riddle of Steel game, the Burning Wheel game I’m GMing will kick off next Friday (2006.01.27) with a character burning session. We talked a tiny bit after last week’s great TRoS session, and the only things that were discussed were:

  1. One player expressed a desire to play it “stock” (elves, dwarves, orcs, etc. in a Tolkien-esque gritty fantasy setting) and the others (including myself) were totally down with that. After the TRoS game’s sorta wacky setting (think “Arabian Nights”-ish with Gothic/Roman Sorceror King fascist/racist overloads — but totally kickass!), I think I’ll be happy with something more “usual,” anyway, but who knows until we get at the table and start letting the ideas fly. We’ll see how it goes Friday night; and
  2. I said I’d like to come up with an idea that has a pretty set end-game and that we can get through in 4-5 sessions. Short, sweet, hit it and get out. In my experience, knowing that things don’t really have the option of lasting for that mythical open-ended “campaign” frees the players — especially those conditioned by years of D&D and its careful resource management — to do some BIG, powerful stuff from the get go. That’s the theory, anyway.

With the game kicking off this coming weekend, I’ll be spending a lot more time thinking about BW and therefore a lot more time post about it here. I’ll have the “usual” sort of posts coming as well as Actual Play posts from the game itself. I may do those over at The Burning Wheel forums but I’ll link to them from here and probably expound a little on them as well. I should have at least one BW post up before Friday’s session.

5 thoughts on “30 Days of The Burning Wheel: pre character burning”

  1. Having an orc in a standard party is pretty damned problematic. They really are creatures of hate.

    It can be done but just watch it.

  2. Oh, I meant the WORLD, not necessarily the PARTY/GROUP. My bad. I should have made that clearer.

    Yeah, Orcs don’t play nice with others. I bet they run with scissors, too (big honkin’ scissors!).

  3. That would be me voting for running BW in stock trim. Considering the fact that you and Emily basically browbeat me into allowing Sorcerous characters in TRoS, you owe me!

    Just kidding. I wasn’t browbeaten, it was just typical passive-aggressive geek whinery that did me in.

    Just kidding about that too. The sorcerous moments in the last session absolutely rocked. I’m glad we went that route.

  4. “In my experience, knowing that things don’t really have the option of lasting for that mythical open-ended “campaign” frees the players — especially those conditioned by years of D&D and its careful resource management — to do some BIG, powerful stuff from the get go. That’s the theory, anyway.”

    This has always been a problem for me when playing D&D (or RPGs in general, for that matter). I’ve always felt like I was suffering through the first few character levels while I was waiting for the ‘cool part’ of the campaign to finally begin.

    With Burning Wheel & TRoS, your characters start off as competent, and there’s no waiting around for the campaign to gell. If you’ve made your characters up together and held to the theme the group’s decided on, the characters are born kicking and screaming and the players are fully engaged.

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