TV Roundup

January: new shows, returning shows. Just a few highlights from recent viewing.

  1. Battlestar Galactica: Season 2.5 (or is it 3.0?) started off with a BANG Friday night! Amazing character-driven action show. With the latest episode, BSG proves that it’s still the best drama on TV today. Seriously. I’m not making it up. Even if you don’t like SciFi, you should still be watching this show. It transcends SF in the best way possible.
  2. The Book of Daniel: Despite the controversy of two NBC affiliates (including one in my home state, KARK in Little Rock) pulling it, it’s NOT offensive. Well, not very, anyway. The thing that most uptight “Christians” (I hate to actually call them that) objected to — Jesus being a character in the show — I found the most compelling part of the show. The rest of it is mostly just a soap opera about a priest and the people around him (mostly his family). I thought, other than being a white guy, that Jesus was portrayed remarkably positively. I think I’ll give it a few more weeks, even though it conflicts with Numb3rs (one of the best dramas on TV) and Monk (a once-terrific show that may have jumped the shark).

Okay, maybe I should call this post a mini roundup.

One thought on “TV Roundup”

  1. Yeah, BSG rules the airwaves! And cable, too, of course! All TV dramas should have its relentlessness and its willingless to put all things about all characters on the line and just keep on pushing until something breaks, tears, explodes or is otherwise resolved. More TV series should be like it.

    Damn, more *RPG* campaigns should be like it! When I discuss Narrativism and Bang-driven play I always like to point out BSG as an example of what Bangs are and how it’s possible to produce them in quantity and intensity. Heck, yesterday one of my PTA players, after we saw this week’s episode, was just pointing out how much similiar BSG and our own PTA series were in her opinion. They’re both sci-fi with military undertones, sure, but that’s only the theme; the real gist of it is how the characters constantly have their beliefs/ideals/whatever on the line and have to painfully come to grips with events and choose what stand they will take.

    BSG shows how the end of civilization setting is really a boatload of potential Bangs waiting to be thrown on the players: who to save, who to leave behind, who to sacrifice for the greater good, what parts of what makes us humans are we willing to lose to allow Humanity to survive and is it really worth trying to save Humanity at all costs if that makes monsters of us all? I absolutely want to explore an end-of-the world setting like this in one of my next campaigns. It’s a really great Narrativistic playground!

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